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Ports Of Call Simulator 3d

a game by Rolf-Dieter Klein

designed & coded by Florian Bauer


Ports Of Call Simulator 3d (POC Sim3d), the container ship simulator, is called by POC XXL for berthing and maneuvering through reefs and icebergs, but can be also played standalone.


POC Sim3d supports two simulation modes. The arcade mode is more like in the old poc easier and faster to play, the simulation mode is more like the real ship with more inertia and more features like drift on rotating propellers etc. (captains will like it).

system requirements

3d video card with full OpenGL support [GeForce recommended]

DirectX 8 compatible sound card

450 Mhz processor

Windows 98, ME, NT4, 2000, XP

download

download Sim3D

version 2003
[15.5 mb]



add-on ships:

  1. tanker Iver Exact [502 kb]
  2. cargo ship MV Atlantic Star [362 kb]
  3. ferry Ragnar Spirit [347 kb]
  4. container ship Europa [742 kb]
  5. container ship Brisbane [1162 kb]
  6. liner Nieuw Amsterdam [292 kb]

please report problems or bugs to poc@rdklein.de. use the poc forum to discuss new features and problems.

preliminary English Manual in PDF Format by Gerard a.k.a. Kuuske (date: 23-05-2004) [803 kb]

preliminary Dutch Manual in PDF Format by Gerard a.k.a. Kuuske (date: 23-05-2004) [803 kb]

please send bugreports to poc@rdklein.de This is really very helpful

license overview

Here's an overview of the POC Sim3d features enabled by pocgold and pocplatinum license.


 
demo
pocgold
pocplatinum
time per game
in arcade-mode
4 min
unlimited
unlimited
time per game
in simulation-mode
8 min
8 min
unlimited
maps
harbour
reefs
harbour
reefs
icebergs
harbour
reefs
icebergs
add-on ships
no
no
yes
pocXXL-integration
no
no
yes
listed in hall-of-fame
no
no
yes

By buying a license you also support future development of POC XXL and POC Sim3d.

screenshots

w w

You want the latest?

Sim3D II features a new graphics engine. Check it out.